My Indie Game Collection
Change (A Bitsy Game)
A tiny Bitsy game made by me.
Kind of vignettes of my past experience.
Music is modified from bitsy's demo.
Building Phase: Plan and construct your base during the peaceful stage. Use the mouse to place buildings and rotate bricks with "Q" or "E." Carefully manage resources to balance defense and tech advancement.
Meteor Phase: Test your base against waves of meteor showers. Transition to this phase when ready and see if your strategy holds up.
Resource Management: Allocate resources wisely between bolstering defenses and unlocking new technologies.
Upgrades: Click buildings to explore their functions and prioritize upgrades that boost your survival odds.
Checkout credits here: https://bohdns.itch.io/meteor-fort
Meteor Fort (Unity)
A 2D building simulation and resource management game where players build shelters to survive apocalyptic meteor showers.
Balance defense and development to protect your central block from destruction. Strategically deploy resources, construct defensive structures, and unlock upgrades to enhance your survival.
Collaborate with Davide, who is responsible for music and sound design, to integrate the "meteor rain" mechanics seamlessly. I was focus on implementing the camera system, building mechanics, player controls, art assets, and the economy system.
Zuma TD
A straightforward tower defense game.
Controls:
Press W to shoot from the central tower.
Credits:
Font: Ubuntu Titling
UI Assets: Solid UI by Prinbles
2D Art Assets: Tower Defense Top-Down by Kenney
Sound Effects: Created by Dazheng (Davide) Zhu
Background Music (BGM): Provided by KPM Library
Level Design: Bo
Programming: Bo & Davide
Other Games made with Processing